defmodule RulesTest do use ExUnit.Case describe "eat_ghost?/2" do @tag task_id: 1 test "ghost gets eaten" do assert Rules.eat_ghost?(true, true) end @tag task_id: 1 test "ghost does not get eaten because no power pellet active" do refute Rules.eat_ghost?(false, true) end @tag task_id: 1 test "ghost does not get eaten because not touching ghost" do refute Rules.eat_ghost?(true, false) end @tag task_id: 1 test "ghost does not get eaten because no power pellet is active, even if not touching ghost" do refute Rules.eat_ghost?(false, false) end end describe "score?/2" do @tag task_id: 2 test "score when eating dot" do assert Rules.score?(false, true) end @tag task_id: 2 test "score when eating power pellet" do assert Rules.score?(true, false) end @tag task_id: 2 test "no score when nothing eaten" do refute Rules.score?(false, false) end end describe "lose?/2" do @tag task_id: 3 test "lose if touching a ghost without a power pellet active" do assert Rules.lose?(false, true) end @tag task_id: 3 test "don't lose if touching a ghost with a power pellet active" do refute Rules.lose?(true, true) end @tag task_id: 3 test "don't lose if not touching a ghost" do refute Rules.lose?(true, false) end end describe "win?/3" do @tag task_id: 4 test "win if all dots eaten" do assert Rules.win?(true, false, false) end @tag task_id: 4 test "don't win if all dots eaten, but touching a ghost" do refute Rules.win?(true, false, true) end @tag task_id: 4 test "win if all dots eaten and touching a ghost with a power pellet active" do assert Rules.win?(true, true, true) end end end