defmodule GuessingGameTest do use ExUnit.Case @tag task_id: 1 test "correct when the guessed number equals secret" do assert GuessingGame.compare(7, 7) == "Correct" end @tag task_id: 2 test "too high when guessed number is greater than the secret" do assert GuessingGame.compare(9, 18) == "Too high" end @tag task_id: 3 test "too low when guessed number is less than the secret" do assert GuessingGame.compare(42, 30) == "Too low" end @tag task_id: 4 test "so close when guess differs from secret by -1" do assert GuessingGame.compare(64, 63) == "So close" end @tag task_id: 4 test "so close when guess differs from secret by +1" do assert GuessingGame.compare(52, 53) == "So close" end @tag task_id: 5 test "when no guess is supplied, ask the player to make a guess" do assert GuessingGame.compare(15) == "Make a guess" end @tag task_id: 5 test "when the atom :no_guess is supplied, ask the player to make a guess" do assert GuessingGame.compare(16, :no_guess) == "Make a guess" end end