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76
elixir/pacman-rules/test/rules_test.exs
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76
elixir/pacman-rules/test/rules_test.exs
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defmodule RulesTest do
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use ExUnit.Case
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describe "eat_ghost?/2" do
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@tag task_id: 1
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test "ghost gets eaten" do
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assert Rules.eat_ghost?(true, true)
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end
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@tag task_id: 1
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test "ghost does not get eaten because no power pellet active" do
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refute Rules.eat_ghost?(false, true)
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end
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@tag task_id: 1
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test "ghost does not get eaten because not touching ghost" do
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refute Rules.eat_ghost?(true, false)
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end
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@tag task_id: 1
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test "ghost does not get eaten because no power pellet is active, even if not touching ghost" do
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refute Rules.eat_ghost?(false, false)
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end
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end
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describe "score?/2" do
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@tag task_id: 2
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test "score when eating dot" do
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assert Rules.score?(false, true)
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end
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@tag task_id: 2
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test "score when eating power pellet" do
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assert Rules.score?(true, false)
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end
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@tag task_id: 2
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test "no score when nothing eaten" do
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refute Rules.score?(false, false)
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end
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end
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describe "lose?/2" do
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@tag task_id: 3
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test "lose if touching a ghost without a power pellet active" do
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assert Rules.lose?(false, true)
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end
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@tag task_id: 3
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test "don't lose if touching a ghost with a power pellet active" do
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refute Rules.lose?(true, true)
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end
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@tag task_id: 3
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test "don't lose if not touching a ghost" do
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refute Rules.lose?(true, false)
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end
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end
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describe "win?/3" do
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@tag task_id: 4
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test "win if all dots eaten" do
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assert Rules.win?(true, false, false)
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end
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@tag task_id: 4
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test "don't win if all dots eaten, but touching a ghost" do
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refute Rules.win?(true, false, true)
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end
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@tag task_id: 4
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test "win if all dots eaten and touching a ghost with a power pellet active" do
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assert Rules.win?(true, true, true)
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end
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end
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end
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2
elixir/pacman-rules/test/test_helper.exs
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2
elixir/pacman-rules/test/test_helper.exs
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ExUnit.start()
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ExUnit.configure(exclude: :pending, trace: true, seed: 0)
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